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Mount and blade mods that dowload bythemselves
Mount and blade mods that dowload bythemselves











mount and blade mods that dowload bythemselves

The Khergits are the only other real threat to the Nordic Empire, they are certainly the biggest faction after the Nords.

mount and blade mods that dowload bythemselves

The nords basically rule all of Swadia and a fair bit of Khergit and Vaegirs. I'm lord of Berglen, Narra, Thir, and a couple of castles south of that Swadian city that starts with a D. I can crush pretty much any unit in 2-3 blows. Haven't played With Fire & Sword but I think I'd prefer warband anyways.Ĭurrently running a Nord Vassal who focuses on hard hitting Two-Handed weapons. And by the time you actually have to make major offensives against the Lords in wartime you'll have the troops to counter them. Nord Warriors tear even the largest Kerghit bandit parties to pieces. Just make sure your infantry are well upgraded and you'll win. Regarding Khergits, I really have no trouble with 'em. Don't waste money on the original, just buy that one. Mount and Blade Warband is basically M&B original with added features.

mount and blade mods that dowload bythemselves

The games are quite challenging(sometimes frustratingly so) and have some good variety. Grey Templar wrote: Having recently discovered this series of games, I am very impressed. Its a painfully long slog to get decent gear, and insult to injury if you get captured you lose your weapons. Even deserters have little in the way of useful gear. And no type of enemy has any decent gear drops. It takes forever just to get above 30 soldiers so you can raid villages without the villagers fighting back. Even average gear costs a ton of cash and there is very little you can do early on to make money. With Fire and Sword: I feel that this one is my favorite setting, and I love that you can actually do some formations, but its soooooo hard to get established in this game. Otherwise, their fast horse archers plink you to death over forever. I typically find that I suffer only a couple casualties per battle if I use the above tactic. They just get stuck and infantry can cut them to shreds. They seem to always run circles around their opponent, but when they hit the edge of the map they don't automatically turn around or anything. It seems the only way to actually beat Kergit enemies is to exploit the way their AI interacts with the edge of the battle field. Mount and Blade(original): Kergit armies. Having recently discovered this series of games, I am very impressed.













Mount and blade mods that dowload bythemselves